The real differences in the EX series lie in its use of the super meter. Everything from fireballs to dragon punches to spinning pile drivers have been implemented in polygonal form, and the timing of the moves haven't really changed, so moving from EX to EX2 or even from 2D to 3D isn't much of a change. The gameplay is standard six-button Street Fighter. The new characters fit well into the EX universe and exhibit the game's altered form of Street Fighter magic. In addition to old favorites like Guile, Ken, and Chun Li and returning EX fighters such as Pullum, Darun and D.Dark, new fighters like Nanase, Area, and Vulcano Rosso have entered the fold. While EX2 Plus adds a few features and some new characters to the mix, it doesn't really have the overall flair that made the first game stand out. Both games eschew the 2D style we've come to know from the Street Fighter series in favor of a polygonal approach, but the gameplay hasn't entered the third dimension whatsoever. Street Fighter EX2 Plus is the follow-up to Street Fighter EX Plus Alpha.